| Black Box |
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| Find the hidden balls in the box by bouncing laser beams off them. |
| Bridges |
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| Connect all the islands with a network of bridges. |
| Cube |
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| Pick up all the blue squares by rolling the cube over them. |
| Dominosa |
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| Tile the rectangle with a full set of dominoes. |
| Fifteen |
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| Slide the tiles around to arrange them into order. |
| Filling |
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| Mark every square with the area of its containing region. |
| Flip |
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| Flip groups of squares to light them all up at once. |
| Flood |
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| Turn the grid the same colour in as few flood fills as possible. |
| Galaxies |
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| Divide the grid into rotationally symmetric regions each centred on a dot. |
| Guess |
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| Guess the hidden combination of colours. |
| Inertia |
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| Collect all the gems without running into any of the mines. |
| Keen |
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| Complete the latin square in accordance with the arithmetic clues. |
| Light Up |
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| Place bulbs to light up all the squares. |
| Loopy |
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| Draw a single closed loop, given clues about number of adjacent edges. |
| Magnets |
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| Place magnets to satisfy the clues and avoid like poles touching. |
| Map |
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| Colour the map so that adjacent regions are never the same colour. |
| Mines |
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| Find all the mines without treading on any of them. |
| Mosaic |
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| Fill in the grid given clues about number of nearby black squares. |
| Net |
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| Rotate each tile to reassemble the network. |
| Netslide |
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| Slide a row at a time to reassemble the network. |
| Palisade |
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| Divide the grid into equal-sized areas in accordance with the clues. |
| Pattern |
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| Fill in the pattern in the grid, given only the lengths of runs of black squares. |
| Pearl |
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| Draw a single closed loop, given clues about corner and straight squares. |
| Pegs |
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| Jump pegs over each other to remove all but one. |
| Range |
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| Place black squares to limit the visible distance from each numbered cell. |
| Rectangles |
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| Divide the grid into rectangles with areas equal to the numbers. |
| Same Game |
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| Clear the grid by removing touching groups of the same colour squares. |
| Signpost |
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| Connect the squares into a path following the arrows. |
| Singles |
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| Black out the right set of duplicate numbers. |
| Sixteen |
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| Slide a row at a time to arrange the tiles into order. |
| Slant |
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| Draw a maze of slanting lines that matches the clues. |
| Solo |
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| Fill in the grid so that each row, column and square block contains one of every digit. |
| Tents |
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| Place a tent next to each tree. |
| Towers |
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| Complete the latin square of towers in accordance with the clues. |
| Tracks |
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| Fill in the railway track according to the clues. |
| Twiddle |
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| Rotate the tiles around themselves to arrange them into order. |
| Undead |
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| Place ghosts, vampires and zombies so that the right numbers of them can be seen in mirrors. |
| Unequal |
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| Complete the latin square in accordance with the > signs. |
| Unruly |
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| Fill in the black and white grid to avoid runs of three. |
| Untangle |
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| Reposition the points so that the lines do not cross. |